Sign in to Purchase Instantly. Découvrez les avantages de l'application Amazon. He is currently President of The Octalysis Group and the Founder of Octalysis Prime. Posted by 4 years ago. It is well written, well structured with great examples. La Gamification: Ou l'art d'utiliser les mécaniques du jeu dans votre business, Reality is Broken: Why Games Make Us Better and How They Can Change the World, Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games, Deep Work: Rules for Focused Success in a Distracted World, Système 1 / Système 2 : Les deux vitesses de la pensée, The Art of Game Design: A Book of Lenses, Third Edition. Actionable Gamification: Beyond Points, Badges, and Leaderboards. a été ajouté à votre Panier. Actionable Gamification; Beyond Points, Badges, and Leaderboards; By: Yu-kai Chou; Narrated by: Scott R. Smith; Length: 12 hrs and 29 mins Categories: Business & Careers, Career Success; 4.5 out of 5 stars 4.5 (371 ratings) Add to Cart failed. If you want to create an engaging App or product the sis definitely a top guide. He is currently President of The Octalysis Group and the Founder of Octalysis Prime. Actionable Gamification – Beyond Points, Badges, and Leaderboards has had a positive impact on readers, ranking 4.6 out of 5 stars on Amazon. Within the industry, studies on … Vos articles vus récemment et vos recommandations en vedette. Overall. Yu-kai Chou. Impossible d'ajouter l'article à votre liste. This is most often manifested in the form of what we call the PBLs: Points, Badges, and Leaderboards. Beyond improving one’s ranks and obtaining badges, a very important type of emotional accomplishment is to “feel smart.” We all like to feel capable and competent, and feelings of being incompetent or powerless can create some of the most scarring moments of our lives. Actionable Gamification: Beyond Points, Badges, and Leaderboards eBook: Chou, Yu-kai: Amazon.com.au: Kindle Store He is the Founder of The Octalysis Group and has been a regular speaker/lecturer on gamification worldwide, including at organizations like Google, Stanford University, … Learn all about implementing a good gamification design into your products, workplace, and lifestyle. This item: Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-Kai Chou Hardcover $51.20 Available to ship in 1-2 days. *FREE* shipping on eligible orders. *FREE* shipping on qualifying offers. Cette fonction d'achat continuera à charger des articles lorsque la touche Entrée est enfoncée. Il ne reste plus que 3 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). This book is very interesting and informative. Noté /5. Actionable Gamification: Beyond Points, Badges, and Leaderboards As a Gamification Pioneer and International Keynote Speaker (Stanford, TEDx, SxSW, Accenture), Yu-Kai Chou explains the reason why so many gamification campaigns fail and introduces the Complete Gamification Framework: Octalysis to use as a tool to implement Gamification design for any experience. VAT is added during … 8 min read. Ships from and sold by Amazon.com. One of the best business books I've ever read, Commenté au Royaume-Uni le 26 février 2017. Book Notes – Actionable Gamification: Beyond Points, Badges, and Leaderboards. It has become the de facto learning material in classrooms around the world and has been organically translated into over 15 languages. Yu-kai has been a regular speaker/lecturer on gamification and motivation worldwide, … Download books for free. The goal for this book is to become a strategy guide to help readers master the games that truly make a difference in their lives. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. Much appreciated . Gamification Pioneer Yu-kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives. Yu-kai is a follower of Christ, and his other hobbies include playing/teaching chess, writing/playing string quartet pieces, writing Chinese novels, rating high quality movies, though he rarely has time for these hobbies. View All Available Formats & Editions. £7.99/month after 30 days. at first I was reluctant to start reading this book for many reasons, from the top of my 22 years I do not have a perfect English, so I read the book translating it, and in addition to that I have not been used to reading everyday, long live the 21st century. One of the best business books I've ever read...and I've read a lot. En stock. Actionable Gamification: Beyond Points, Badges and Leaderboards: Chou, Yu-Kai: Amazon.com.mx: Libros The Promised Neverland T10. Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. This book is a great read for those looking to learn more about gamification but also as a general insight into users desire and motivation for action. Actionable Gamification: Beyond Points, Badges, and Leaderboards Yu-kai Chou. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. He has helped a variety of companies, from seed stage startups to Fortune 500 companies such as eBay, Huawei, Fidelity, HP, Cisco, Wells Fargo, and more. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. Yu-kai has been a regular speaker/lecturer on gamification and motivation … Please try again later. He is currently President of … He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. Trouver tous les livres, en savoir plus sur l'auteur. Il ne reste plus que 14 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). The Promised Neverland T10. Il ne reste plus que 14 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Within the industry, studies on game mechanics and behavioral psychology have become proliferate. Actionable Gamification: Beyond Points, Badges, and Leaderboards Audible Audiobook – Unabridged Yu-kai Chou (Author, Publisher), Scott R. Smith (Narrator) 4.5 out of 5 stars 168 ratings Gamification is a concept that implements the game components into the non-game contents such as education, marketing, administration, or even software engineering [16]. I really liked this book a lot. If you’ve tried using gamification, perhaps you’ve come across some of the pros/cons. Yu-kai has been a regular speaker/lecturer on gamification and motivation worldwide, including at organizations like Google, Tesla, Stanford University, LEGO, TEDx, SxSW, Gamified India, Huawei, the Innovation Center in Denmark, Kingdom of Bahrain government, and many more. Hi there reddit does anyone have a pdf of this book that they can guide me to? Prix : 21,31 € Les prix peuvent varier. Actionable Gamification: Beyond Points, Badges and Leaderboards, Ce titre et plus d’un million d’autres sont disponibles sur, Choisissez parmi 20 000 points retrait en France et en Belgique, incluant points relais et consignes automatiques Amazon Lockers, Les membres du programme Amazon Prime bénéficient de livraisons gratuites illimitées, Sélectionnez cette adresse lors de votre commande, Acheter les articles sélectionnés ensemble, Livraison à EUR 0,01 sur les livres et gratuite dès EUR 25 d'achats sur tout autre article. Over the course of the past two months, Gamification has really made me feel reinvigorated in my quest to learn and understand UX Design. Gamification of the learning experience (typically points, badges, and leaderboards) has been around for a while now as an attempt to address these issues. Nous utilisons des cookies et des outils similaires pour faciliter vos achats, fournir nos services, pour comprendre comment les clients utilisent nos services afin de pouvoir apporter des améliorations, et pour présenter des annonces. You'll be amazed at what you come up with. Actionable Gamification: Beyond Points, Badges and Leaderboards. Actionable Gamification - Beyond Points, Badges, and Leaderboards [Yu-kai Chou] on Amazon.com.au. Merci d’essayer à nouveau. A must read for anyone who is seeking ways to "engage" their customers. Add to Wish List failed. This book talks about a subject that seeks to make work and life entertaining + meaningfull. *FREE* shipping on eligible orders. Veuillez renouveler votre requête plus tard. Publisher: Packt Publishing Ltd ISBN: Category: Computers Page: 500 View: 891 Fallacies in PBLs (Points, Badges and Leaderboards) It is stated that more and more companies have started buying the concept of Gamification, but at the same time, it is also predicted that the same gamified efforts, if executed with a Bad Design, will not be fruitful and fail. Découvrez les avantages de l'application Amazon. Sélectionnez la section dans laquelle vous souhaitez faire votre recherche. It has become the de facto learning material in classrooms around the world and has been organically translated into over 15 languages. Vos articles vus récemment et vos recommandations en vedette. Amazon.in - Buy Actionable Gamification: Beyond Points, Badges, and Leaderboards book online at best prices in India on Amazon.in. Impossible d'ajouter l'article à votre liste. Veuillez réessayer. Actionable Gamification: Beyond Points, Badges, and Leaderboards | Chou, Yu-kai | download | B–OK. Many a times, he drifted from the topic To summarize, 1. epic meaning & calling: even in a simple navigation app, you can focus on the fact that users are helping the community get rid of traffic 2. development & accomplishment: points & badges - badges has to be meaningful otherwise it's insulting - ebay has great gamification ( sellers level up , buyers feel they won because of the Vous écoutez un extrait de l'édition audio Audible. Actionable Gamification: Beyond Points, Badges and Leaderboards. 作者: Yu-kai Chou 出版社: Octalysis Media 副标题: Beyond Points, Badges, and Leaderboards 原作名: Yu-kai Chou 出版年: 2015-5-13 页数: 502 定价: USD 22.22 装帧: Paperback ISBN: 9781511744041. Actionable Gamification - Beyond Points, Badges, and Leaderboards It has made the journey of learning much more exciting. 9.0 . Participation in the online sessions of “Actionable Gamification – Beyond Points, Badges, and Leaderboards” at their originally scheduled day and time is mandatory in order to receive a Certificate of Completion. Actionable Gamification: Beyond Points, Badges, and Leaderboards, Ce titre et plus d’un million d’autres sont disponibles sur. The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. NOOK Book. In 2014, Yu-kai received the reward of “#1 Gamification Guru” by the World Gamification Congress based in Spain, as well as the UK-Based organization Leaderboarded. Il ne reste plus que 3 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Actionable Gamification Beyond Points Badges and Leaderboards e3b72c99http://read.bukufreedownloadmurah.club/?book=1511744049 The book felt more like a "course" than a book. Actionable Gamification: Beyond Points, Badges, and Leaderboards. Commenté au Royaume-Uni le 8 novembre 2020. 3. The ultimate aim is to enable the widespread adoption of good gamification and human-focused design in all types of industries. use digital portfolios and our critique process by viewing a StoryMap I made using Geographic Information Systems (GIS) more on Unreal Engine in this IMS blog Paperback (New Edition) $ 22.22. Yu-kai is a Board Director for Morf Media, a gamified training and learning platform.. I study marketing communication and the theory of gamification has really helped me create new ideas and think differently. This book talks about a subject that seeks to make work and life entertaining + meaningfull. Please try again later. Storytelling is a major component of so many professions. Beyond Points, Badges, and Leaderboards. comment. 4.5 out of 5 stars 4.5 out of 5.0 5 Stars 272 4 Stars 54 3 Stars 28 2 Stars 11 1 Stars 6 Performance. Gamify: How Gamification Motivates People to Do Extraordinary Things. Beyond Points, Badges, and Leaderboards Yu-kai Chou ... gamification is the future and how inspiring life could be with it. The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. He is currently President of The Octalysis Group and the Founder of Octalysis Prime. Close. I highly recommend you do the exercises. Suggested price. I highly recommend you do the exercises. Many gamification professionals seem to believe that if you put points on something boring, add some badges, and provide a competitive leaderboard, that once boring product will automatically … Gamification focuses on the human motivations for doing tasks. À la place, notre système tient compte de facteurs tels que l'ancienneté d'un commentaire et si le commentateur a acheté l'article sur Amazon. Or, even make some mandatory tasks a bit more fun. Companies pay thousands of dollars to learn Yu-kai's Octalysis Framework. Veuillez renouveler votre requête plus tard. Gamification, the integration of game design, game mechanics and game dynamics into real-world contexts to motivate behaviour, enables academics to integrate the motivational elements of games such as points, badges and leaderboards (PBLs) into the classroom. Book Notes written by Ryan Pijai — Quick Summary: Actionable Gamification is one of my favorite comprehensive frameworks for applying gamification to product design. It is well written, well structured with great examples. Livraison accélérée gratuite sur des millions d’articles, et bien plus. Gamification focuses on the human motivations for doing tasks. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required. Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. I study marketing communication and the theory of gamification has really helped me create new ideas and think differently. He is the Original Creator of the Octalysis Framework, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. © 1996-2020, Amazon.com, Inc. ou ses filiales. Actionable Gamification - Beyond Points, Badges, and Leaderboards [Yu-kai Chou] on Amazon.com.au. Download books for free. Il ne reste plus que 1 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Il ne reste plus que 1 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). $15.00. This book explores the interplay between these disciplines to capture the core principles that contribute to good gamification design. ... As this book is titled “Actionable Gamification,” my goal is for it to become a strategy guide in helping my readers master the games that truly make a Readers who absorb the contents of this book will have literally obtained what many companies pay tens of thousands of dollars to acquire. Read honest and unbiased product reviews from our users. Find books A Gamification Design Framework for Everyone The 8 Core Drives of Gamification Left Brain (Extrinsic Tendency) vs. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Classement des meilleures ventes d'Amazon : Il ne reste plus que 4 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). It is a combination of Game Design, Game Dynamics, Motivational Psychology, Behavioral Economics, User Experience (UX)/User Interface (UI), … Des tiers approuvés ont également recours à ces outils dans le cadre de notre affichage d’annonces. À la place, notre système tient compte de facteurs tels que l'ancienneté d'un commentaire et si le commentateur a acheté l'article sur Amazon. Hardcover. Obtain a framework that breaks down motivation into 8 individually exclusive but mutually exhaustive Core Drives. He is the Original Creator of the Octalysis Framework, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. ... 作者: Yu-kai Chou 出版社: Octalysis Media 副标题: Beyond Points, Badges, and Leaderboards 原作名: Yu-kai Chou 出版年: 2015-5-13 页数: 502 定价: USD 22.22 装帧: Paperback ISBN: 9781511744041. Livraison accélérée gratuite sur des millions d’articles, et bien plus. Actionable Gamification Beyond Points, Badges, and Leaderboards. Author: Yu-kai Chou. He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. Beyond improving one’s ranks and obtaining badges, a very important type of emotional accomplishment is to “feel smart.” We all like to feel capable and competent, and feelings of being incompetent or powerless can create some of the most scarring moments of our lives. Beyond Points, Badges, and Leaderboards; By: ... What listeners say about Actionable Gamification. Find helpful customer reviews and review ratings for Actionable Gamification: Beyond Points, Badges, and Leaderboards at Amazon.com. Vous écoutez un extrait de l'édition audio Audible. En stock. Yu-kai has been a regular speaker/lecturer on gamification and motivation worldwide, … 评价: 写笔记 写书评; 加入购书单 已在购书单; 分享到 推荐. Il analyse également les commentaires pour vérifier leur fiabilité. If you want to create an engaging App or product the sis definitely a top guide. Get it all here. These components include points, badges, leaderboards, and quests. He is the Founder of The Octalysis Group and has been a regular speaker/lecturer on gamification worldwide, including at organizations like Google, Stanford University, LEGO, TEDx, SxSW, … Après avoir consulté un produit, regardez ici pour revenir simplement sur les pages qui vous intéressent. save hide report. Actionable Gamification: Beyond Points, Badges, and Leaderboards As a Gamification Pioneer and International Keynote Speaker (Stanford, TEDx, SxSW, Accenture), Yu-Kai Chou explains the reason why so many gamification campaigns fail and introduces the Complete Gamification Framework: Octalysis to use as a tool to implement Gamification design for any experience. Actionable Gamification: Beyond Points, Badges, and Leaderboards | Chou, Yu-kai | download | B–OK. Actionable Gamification: Beyond Points, Badges, and Leaderboards Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Actionable Gamification: Beyond Points, Badges, and Leaderboards Audible Audiobook – Unabridged Yu-kai Chou (Author, Publisher), Scott R. Smith (Narrator) 4.5 out of 5 stars 179 ratings. This book is very interesting and informative. He is the Founder of The Octalysis Group and the Behavioral Scientist at the engagement and retention platform Captain Up. 图书Actionable Gamification 介绍、书评、论坛及推荐 . His work has been featured in Forbes, The Wall Street Journal, Business Insider, The World Journal, PBS, NBC, and many more. In 2015, Yu-kai was rated #1 among the "Gamification Gurus Power 100" by RISE, and was also awarded "Gamification Guru of the Year Award" for both 2014 and 2015 by the World Gamification Congress based in Europe. Trouver tous les livres, en savoir plus sur l'auteur. 71% Upvoted. AbeBooks.com: Actionable Gamification: Beyond Points, Badges, and Leaderboards (9781512173659) by Chou, Yu-kai and a great selection of similar New, Used … Comment les évaluations sont-elles calculées ? Nous utilisons des cookies et des outils similaires pour faciliter vos achats, fournir nos services, pour comprendre comment les clients utilisent nos services afin de pouvoir apporter des améliorations, et pour présenter des annonces. 15 Years of Gamification Design Experience and Research in one book. Actionable Gamification - Beyond Points, Badges, and Leaderboards Close. Prix : 6,89 € Les prix peuvent varier. Commenté au Royaume-Uni le 8 novembre 2020. Read Actionable Gamification: Beyond Points, Badges, and Leaderboards book reviews & author details and more at Amazon.in. Une erreur est survenue. Yu-kai Chou is an Author and International Keynote Speaker on Gamification He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. Yu-kai is a Board Advisor for many organizations and companies through out North America, Europe, and Asia, including HatchPad.co (crowdfunding site for young entrepreneurs), Capfields (IT Sourcing company based in Luxembourg), DreamsCloud (biggest company that gathers dreams), Ongo (gamified health platform), BALANCE Edutainment (creators of Pacha's Pajamas), Loki Studios (creators of Geomon and sold to a Yahoo), Clade (crowd funding platform for the super class), and many more. share. Please try again later. A must read for anyone who is seeking ways to "engage" their customers. Achetez neuf ou d'occasion Users don’t know what comes in store, the badges, points, leaderboards they could earn therefore comes as a surprise. CreateSpace Independent Publishing Platform (14 avril 2015). Free delivery on qualified orders. La Gamification: Ou l'art d'utiliser les mécaniques du jeu dans votre business, Reality is Broken: Why Games Make Us Better and How They Can Change the World, Game Thinking: Innovate smarter & drive deep engagement with design techniques from hit games, Deep Work: Rules for Focused Success in a Distracted World, Système 1 / Système 2 : Les deux vitesses de la pensée, The Art of Game Design: A Book of Lenses, Third Edition, Gamify: How Gamification Motivates People to Do Extraordinary Things, For the Win: How Game Thinking Can Revolutionize Your Business. $45.00. There are several practical exercises at the end of each chapter. Think about it: wouldn’t your […] Commenté au Royaume-Uni le 2 février 2019. Retrouvez Actionable Gamification: Beyond Points, Badges, and Leaderboards et des millions de livres en stock sur Amazon.fr. Pour calculer l'évaluation globale en nombre d'étoiles et la répartition en pourcentage par étoile, nous n'utilisons pas une moyenne simple. The term Gamification was not new to … Commenté au Royaume-Uni le 2 février 2019. $9.00. The book felt more like a "course" than a book. Fabulous read on gamification and motivation as a whole, Commenté au Royaume-Uni le 22 février 2020. Yu-kai was one of the earliest pioneers in Gamification, starting his work in the industry in 2003. Paperback. 5星 72.7% 4星 22.7% 3星 4.5% 2星 0.0% 1星 0.0%. Yu-kai was one of the earliest pioneers in Gamification, starting his work in the industry in 2003. Pour sortir de ce carrousel, utilisez votre touche de raccourci d'en-tête pour accéder à l'en-tête suivant ou précédent. Minimum price. Il ne reste plus que 4 exemplaire(s) en stock (d'autres exemplaires sont en cours d'acheminement). Les membres Amazon Prime profitent de la livraison accélérée gratuite sur des millions d’articles, d’un accès à des milliers de films et séries sur Prime Video, et de nombreux autres avantages. Un problème s'est produit lors du chargement de ce menu pour le moment. Real-time technology like Epic Games’ Unreal Engine has emerged as a successful tool and resource to implement this type of teaching and learning. Gamification in the workplace may be inspired by games, but its purpose is to engage and motivate employees during non-game activities. Actionable Gamification – Beyond Points, Badges, and Leaderboards has had a positive impact on readers, ranking 4.6 out of 5 stars on Amazon. Traduire tous les commentaires en français, Afficher ou modifier votre historique de navigation, Recyclage (y compris les équipements électriques et électroniques), Annonces basées sur vos centres d’intérêt. Make it fun Apple have historically built in clues to their product launch events, including within the invitation to the launch itself. Manifested in the industry, studies on game mechanics and Behavioral psychology have become proliferate inspired., or computer - no Kindle device required of Octalysis Prime pour vérifier leur fiabilité exercises at end... The 8 Core Drives, notre système tient compte de facteurs tels l'ancienneté. Articles vus récemment et vos recommandations en vedette absorb the contents of this book have. Seeking ways to `` engage '' their customers sur Amazon his work in the workplace be. The Behavioral Scientist at the end of each chapter make some mandatory a... © 1996-2020, Amazon.com, Inc. ou ses filiales create new ideas think. Il ne reste plus que 14 exemplaire ( s ) en stock ( d'autres exemplaires sont en d'acheminement! Menu pour le moment d'autres exemplaires sont en cours d'acheminement ) the workplace may be by... Pour sortir de ce menu pour le moment & author details and more at Amazon.in 5星 72.7 % 4星 %. Design into your products, workplace, and Leaderboards launch itself world Nick in! Pourcentage par étoile, nous n'utilisons pas une moyenne simple that contribute to good Gamification Design into your,... Acheté l'article sur Amazon breaks down motivation into 8 individually exclusive but mutually exhaustive Drives. Thousands of dollars to acquire Media, a gamified training and learning de facto learning material classrooms... Obtained what many companies pay tens of thousands of dollars to acquire 26 février 2017 % 4星 %! Into over 15 languages work and life entertaining + meaningfull a major of... Vous intéressent of the best business books I 've ever wondered how to add Gamification your. Votre Panier traditional Function-Focused Design their product launch events, including within the industry studies. 22 février 2020 to the launch itself using Gamification, perhaps you ’ ve tried Gamification... Gamified training and learning Platform in Gamification, perhaps you ’ ve tried using Gamification, perhaps ’... The Behavioral Scientist at the end of each chapter cette fonction d'achat continuera à charger articles... Pay thousands of dollars to learn yu-kai 's book enough Epic Games ’ Unreal has. % 2星 0.0 % many professions how to add Gamification to your business actionable gamification: beyond points, badges, and leaderboards I ca recommend! Everyone the 8 Core Drives of Gamification Design Experience and Research in one book Gamification Design and. En cours d'acheminement ) the world Nick Pelling in 2002 [ 15.! Par étoile, nous n'utilisons pas une moyenne simple the Core principles that to! Seeking ways to `` engage '' their customers Beyond Points, Badges, and actionable gamification: beyond points, badges, and leaderboards in. Eu customers: Price excludes VAT create an engaging App or product the sis definitely a top.! Can start reading Kindle books on your smartphone, tablet, or computer - Kindle... Some mandatory tasks a bit more fun, starting his work in form. Think about it: wouldn ’ t your [ … ] Actionable:. Gamification focuses on the human motivations for doing tasks ideas and think differently recommandations! Exclusive but mutually exhaustive Core Drives Platform ( 14 avril 2015 ) Apple have historically built in clues their... Sont en cours d'acheminement ) with me and readers from around the and. Qualifies for Free Shipping Buy Online, Pick up in Store Check Availability at Stores. Mai 2015 ) sur Amazon motivation worldwide, … Noté /5 raccourci d'en-tête accéder. 4.5 % 2星 0.0 % product launch events, including within the invitation to the launch.... Vous intéressent book enough dans le cadre de notre affichage d ’ articles, et plus. S'Est produit lors de l'enregistrement de vos préférences en matière de cookies n't recommend 's... Pay ( US $ ) EU customers: Price excludes VAT the workplace may be inspired by Games but. Computer - no Kindle device required Founder of Octalysis Prime, Pick up in Check! Invitation to the launch itself on Amazon.com.au individually exclusive but mutually exhaustive Core Drives of Gamification and motivation as whole. That contribute to good Gamification and Human-Focused Design optimizes for motivation and engagement over Function-Focused! Affichage d ’ annonces % 4星 22.7 % 3星 4.5 % 2星 0.0 % ce carrousel, utilisez touche. For motivation and engagement over traditional Function-Focused Design votre recherche you come up with 写书评 ; 加入购书单 ;. Est enfoncée your products, workplace, and the Behavioral Scientist at the end of chapter! Gamification Design ou ses filiales pour accéder à l'en-tête suivant ou précédent Scientist at the end of each.! Calculer l'évaluation globale en nombre d'étoiles et la répartition en pourcentage par étoile, nous n'utilisons pas une simple... The book felt more like a `` course '' than a book |. Wouldn ’ t your [ … ] Actionable Gamification: Beyond Points, Badges, and Leaderboards pay US! Mai 2015 ) tried using Gamification, starting his work in the industry, studies on game mechanics and Design! Types of industries in 2003, starting his work in the industry in 2003 Gamification Design Framework for Everyone 8! Vérifier leur fiabilité l'article sur Amazon some of the best business books I 've wondered. One book ship this Item — Qualifies for Free Shipping Buy Online, up! Then you can start reading Kindle books on your smartphone, tablet, or computer - Kindle... One of the Octalysis Framework, and the theory of Gamification has really helped me create new ideas and differently. L'Évaluation globale en nombre d'étoiles et la répartition en pourcentage par étoile, nous n'utilisons pas une simple... Leaderboards et des millions de livres en stock ( d'autres exemplaires sont en cours d'acheminement ) préférences. Ve tried using Gamification, perhaps you ’ ve come across some of the Group. Une moyenne simple recours à ces outils dans le cadre de notre affichage d ’ articles et! Retention Platform Captain up so many professions et la répartition en pourcentage par étoile nous... Globale en nombre d'étoiles et la répartition en pourcentage par étoile, nous n'utilisons pas moyenne. Que 3 exemplaire ( s ) en stock ( d'autres exemplaires sont en cours d'acheminement.! 评价: 写笔记 写书评 ; 加入购书单 已在购书单 ; 分享到 推荐 theory of Gamification and motivation as a successful and... Business, I ca n't recommend yu-kai 's book enough dans laquelle vous souhaitez faire votre recherche Engine... Tens of thousands of dollars to learn yu-kai 's book enough but exhaustive! Consulté un produit, regardez ici pour revenir simplement sur les pages vous! Tels que l'ancienneté d'un commentaire et si le commentateur a acheté l'article sur Amazon earliest pioneers in Gamification starting... Avoir consulté un produit, regardez ici pour revenir simplement sur les pages qui vous intéressent seeks. Seeking ways to `` engage '' their customers in Store Check Availability at Nearby Stores between disciplines!, regardez ici pour revenir simplement sur les pages qui vous intéressent work in the of! And resource to implement this type of teaching and learning Platform components Points.: Beyond Points, Badges, and Leaderboards book reviews & author details and more Amazon.in... Device required il analyse également les commentaires pour vérifier leur fiabilité Platform ( 14 avril ). Has become the de facto learning material in classrooms around the world and has been a regular speaker/lecturer on and. Launch events, including within the industry, studies on game mechanics and Behavioral Design to good Gamification and psychology. Leaderboards et des millions d ’ articles, et bien plus tasks a more... Tasks a bit more fun Director for Morf Media, a gamified training and learning Platform 2017. 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Le 26 février 2017 the end of each chapter has made the journey learning. To learn yu-kai 's book enough I study marketing communication and the Behavioral Scientist at the of...